On May 5, The Strong Museum of Play’s International Center for the History of Electronic Games (ICHEG) selected six games to join it’s World Video Game Hall of Fame. Nominees included Elite, Final Fantasy, John Madden Football, Minecraft, Nürburgring, Pokémon Red and Green, Sid Meier’s Civilization, Street Fighter II, and Tomb Raider.

The 2016 inductees were Grand Theft Auto III, The Legend of Zelda, The Oregon Trail, The Sims, Sonic the Hedgehog, and Space Invaders, joining Doom, Pac-Man, Pong, Super Mario Brothers, Tetris, and World of Warcraft in the hall of fame.

This week, Director Jon-Paul Dyson and Assistant Director Jeremy Saucier of The Strong join A Momentary Pause to discuss the process of selection and nomination, this year’s crop of inductees, and how they and other game historians attempt to measure the broad (and niche) history of gaming.

The Strong National Museum of Play’s World Video Game Hall of Fame

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Host of A Momentary Pause, a podcast focused on interviewing today's most intriguing artists, developers, and purveyors of video games and interactive experiences. Follow me to adventure! (on second thought, Twitter would be a better place to follow me: @yonderhillside)

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