I’m Still Talking About That Dragon, Cancer Josh Hinke December 9, 2016 Features 3 Welcome to I’m Still Talking About… My 2016 end of the year feature where I find ten games that defined the indie game scene for me this year. These aren’t the best games of 2016, they’re not the must-plays, t...
I’m Still Talking About Oxenfree Josh Hinke December 2, 2016 Features 4 Welcome to I’m Still Talking About… My 2016 end of the year feature where I find ten games that defined the indie game scene for me this year. These aren’t the best games of 2016, they’re not the must-plays, t...
I’m Still Talking About Inside Josh Hinke November 28, 2016 Features Welcome to I’m Still Talking About… My 2016 end of the year feature where I find ten games that defined the indie game scene for me this year. These aren’t the best games of 2016, they’re not the must-plays, t...
I’m Still Talking About… Josh Hinke November 21, 2016 Features, Opinion It’s a short week for us in the States. On Wednesday I’ll be flying to Chicago to spend Thanksgiving with those close to me and I imagine others will be making their own journey to spend time with friends and ...
Owlboy Shows how important theme is to video games Josh Hinke November 14, 2016 Features, Opinion 1 For the last few months I’ve been trying to put my finger on why The Banner Saga 2 didn’t totally work for me. The narrative is solid, it’s definitely well written, as I said in my earlier piece about the game...
You Can’t Define Value by the Length of a Game Josh Hinke November 7, 2016 Features, Opinion 4 This could be shortest article I’ve ever written. I could just say, “I’d rather play an hour of a good game than forty hours of a bad game,” and hit the publish button. But I’m not going to do that because th...