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  • Features
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    • Hunt Down Jack the Ripper in Du Lac & Fey: Dance of Death

      Astrid Johnson
      December 3, 2017
      Features
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    • On the Border Lands: Games and the Immigrant Experience

      Martyn Bryson
      November 27, 2017
    • That Dragon, Cancer and the Gamification of an Emotional Narrative

      Astrid Johnson
      July 26, 2017
      9
    • Augmented Empire and the Challenges of Narrative Design in Virtual Reality

      Astrid Johnson
      July 25, 2017
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    • All The World's a Stage - A Review of Plague Road

      Martyn Bryson
      June 16, 2018
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    • 9

      Slay the Spire - Early Access Review

      Imogen Beckhelling
      March 8, 2018
      Reviews
      9
    • Genital Jousting Story Mode - Review

      Astrid Johnson
      January 18, 2018
      Reviews
    • 9

      HIVESWAP: ACT 1 Review

      Elodie Cunningham
      September 28, 2017
      Reviews
      9
    • Milkmaid of the Milky Way - Review

      Astrid Johnson
      July 12, 2017
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    • 9

      Review: Night in the Woods

      Carolyn Lovelace
      April 5, 2017
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      1
      9
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    • Building Block Heroes is a Unique Puzzle-Platformer Fusion

      Astrid Johnson
      September 6, 2017
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    • Exclusive New Screenshots of Mecho Tales

      Astrid Johnson
      September 4, 2017
    • Burly Gay Time Agent Action in All Walls Must Fall

      Astrid Johnson
      August 10, 2017
    • Ghosts of Miami: An Ultra Vibrant 80s Miami Mystery

      Carolyn Lovelace
      July 28, 2017
    • My Viking Adventures in Iron Tides

      Astrid Johnson
      July 25, 2017
      1
    • Rezzed 2017 – Paul Kilduff-Taylor: Frozen Synapse 2, Tokyo 42, and New Unannounced Game

      Astrid Johnson
      June 6, 2017
    • Damsel: Bright lights, Bloodthirsty Vamps, and a Cool Lady with a UV Shotgun

      Carolyn Lovelace
      April 21, 2017
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    • Sniff Out Clues in Retrofuturistic Noir Detective Game Backbone

      Astrid Johnson
      April 27, 2018
      News
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    • Nintendo’s Nindies Showcase Has Me in a Bit of a (Pool) Panic

      Astrid Johnson
      March 27, 2018
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      Astrid Johnson
      March 27, 2018
    • Immortal Redneck is Coming to PS4, XBone and Switch This Year

      Astrid Johnson
      January 16, 2018
    • The Red Strings Club Looks Bloody Cool

      Astrid Johnson
      November 3, 2017
    • Laser League Announces Closed Beta in Europe and North America

      Astrid Johnson
      October 25, 2017
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      Astrid Johnson
      October 19, 2017
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    • The Indie Haven Podcast Episode 35: Shrimp-Based Hubris

      Josh Rivers
      January 2, 2019
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      The Indie Haven Podcast Episode 34: Doppelgander

      Josh Rivers
      January 2, 2019
    • The Indie Haven Podcast Episode 33: Such is the Folly of Astrid- A Retrospective

      Elodie Cunningham
      August 21, 2018
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      Elodie Cunningham
      August 10, 2018
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    • The Indie Haven Podcast Episode 5: Present Your Entry Sponge

      Elodie Cunningham
      May 18, 2017
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      April 3, 2017
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      Elodie Cunningham
      April 3, 2017
    • Aspiring Games Journalist? Indie Haven Wants You!

      Carolyn Lovelace
      March 29, 2017
    • A Momentary Pause with Niels ‘t Hooft

      Kevin King
      November 3, 2016
    • A Momentary Pause with Black Oak

      Kevin King
      October 20, 2016
    • AITD Devblog 2: Steam Greenlight is the toy grabbing machine from Toy Story

      Philip Aldous
      October 12, 2016
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Author Philip Aldous

Philip Aldous

Contributor

As a composer and video game enthusiast, Philip has spent years searching for a way to combine his passions for both music and gaming. Then, one day, he figured he could just write about them. He loves to over-analyse the way music helps to shape the player's emotional response in a game. He also loves to criticise bad control schemes, because... Well, they just get on his nerves.

5 Free Horror Games (That Don’t Rely On Jump-scares!)

Philip Aldous
October 21, 2016
Features, Opinion
Man, writing about horror games is hard! There are just so many clichés surrounding the genre. I’m tired of reading the same tired phrases. “Ooh, look how scary this game is! Don’t play this one with the lights...

AITD Devblog 2: Steam Greenlight is the toy grabbing machine from Toy Story

Philip Aldous
October 12, 2016
Archives, Developer Blog, Features, Opinion
Picture the scene: You’ve been working hard on your first video game for months on end. You’ve poured hours, blood, sweat, and tears into it, and now the moment of completion is upon you. You finish the final c...

The Monster In Me: Would You Survive The Apocalypse?

Philip Aldous
October 3, 2016
Features, Reviews
Post apocalyptic fantasy is nothing new. The seemingly endless horde of zombie movies that’s flooded cinemas in recent years shows that audiences just love imagining a world after devastation.  Perhaps it speak...

AITD Devblog 1: Why I Decided To Make a Video Game

Philip Aldous
September 26, 2016
Developer Blog, Features
1
I don't think I’ve ever done anything that’s quite as terrifying as making a video game. It’s a seriously scary thing. You’re putting a huge amount of work into something, with no idea how people will respond t...

Video Game ADHD, Pointless Side Quests & why I love Shovel Knight

Philip Aldous
September 14, 2016
Features, Opinion, Previews
I’m literally the worst at focusing on the same thing for long periods of time. I’ll be the first to admit, I have something I like to call video game ADHD. I start a game, I get halfway through it, and before ...

Sudbury Schools: Video Games As An Educational Tool?

Philip Aldous
August 30, 2016
Features, Opinion
I’ve never been a fan of the standard education system, it’s fundamentally illogical. Kids spend years and years of their young lives being forced to learn the intricacies of subjects they have no interest in. ...
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