AITD Devblog 2: Steam Greenlight is the toy grabbing machine from Toy Story Philip Aldous October 12, 2016 Archives, Developer Blog, Features, Opinion Picture the scene: You’ve been working hard on your first video game for months on end. You’ve poured hours, blood, sweat, and tears into it, and now the moment of completion is upon you. You finish the final c...
AITD Devblog 1: Why I Decided To Make a Video Game Philip Aldous September 26, 2016 Developer Blog, Features 1 I don't think I’ve ever done anything that’s quite as terrifying as making a video game. It’s a seriously scary thing. You’re putting a huge amount of work into something, with no idea how people will respond t...
Indie Haven looking for industry pros to do guest blog posts Jose San Mateo May 30, 2015 Developer Blog Indie Haven has a great community of contributors interested in doing excellent game journalism, and now we are interested in tapping the indie game development community to provide their perspective. Unfortuna...
Dev Blog: Jam For Leelah – Day Eleven (Developer Laura Dale) Laura Kate January 28, 2015 Developer Blog, Features Hey all, Laura here. Me, Alex and Goggles are currently eleven days into our game for Jam For Leelah and today we're going to give you all an update on our progress with the game. If you want to know more about...
Dev Blog: Jam For Leelah – Day One (Developer Laura Dale) Laura Kate January 16, 2015 Developer Blog, Features 3 So, let's talk about Jam For Leelah. Leelah Alcorn was a 17 year old transgender girl who took her life on December 27th 2014 after writing a chilling suicide note and publishing it on her personal Tumblr page....
Dev Blog – How To Pitch Your Ideas (Developer Thomas Henshell) Laura Kate December 8, 2014 Developer Blog, Features Thomas Henshell is an independent game developer from Toronto, Canada. He is a serial entrepreneur who currently owns four businesses: a mobile software company, a retail tabletop gaming store, a small grocery...