All The World’s a Stage – A Review of Plague Road

My overall sense is of a project that has plenty of ambition for its scale, but with a development team that lacked either the resources or the time to fully realize it. The art and writing demonstrate a clear vision and a care for a unified aesthetic that’s rare even amongst indie games, but this effort is undermined as a complete piece in other areas.


Rarely does a game with such a troubled development turn out well. The developers of polygonal horrorshow Bubsy 3D tried so hard to rush out a Mario contender without the time or experience necessary to do so t...

Milkmaid of the Milky Way – Review

I’ve grown quite a fondness for point-and-click adventure games over the past year. In large part thanks to one of my girlfriends, with whom I played Maniac Mansion: Day of the Tentacle for the first time in Ap...

Review: Night in the Woods

I’ve been talking about Night in the Woods for a while now, starting with my coverage of the supplemental games back in January, and I’ve been dying to talk about it even more. Since its release on February 21,...