Lost Toys isn’t so much a game as it is a means for simple satisfaction.

I found this game difficult to review in a timely fashion because rushing through it defeats the purpose of playing something like this. Lost Toys is a puzzle game that’s intended to be enjoyed at your own leisure and to feel pressured to finish isn’t an accurate representation of what this game is supposed to be.

Lost Toys is soothing to play because of what it is absent. There are no time limits, leaderboards or social aspects present in the game. While there isn’t much tension, It provides just enough direction to avoid being frustrating.

The aim is to repair distressed toys that have been damaged beyond recognition. Enjoyment is predicated on curiosity. Each time I looked at the hunk of faded wood and chipped paint, I felt a strong impulse to figure out what kind of toy would emerge.

It helped that the puzzles were charming. Each toy looked appropriately faded and worn in all the right places and when the moment of truth came, I couldn’t help but smile after a lovely sequence where the toy becomes awash in bright colors.

Lost Toys Secondary

While there isn’t an overt story in Lost Toys, the hint of one is enough to reach your own conclusions. The game is broken up into chapters and takes place in a room that’s as distressed as the toys you are repairing. The toys are strung up on a mobile with each chapter playing to a different theme.

I started to create my own narrative based on the toys presented in each chapter. The space themed toys became the story of a little kid who dreamed of going to the moon or all the zoo animals became flights of fancy born from a child wanting to go on a safari.

My one gripe, and it’s a minor one, are the controls. Dragging your finger spins the toy and allows you to view them from different angles, while swiping a specific part of the toy rotates it. The goal is to rotate each piece in a specific sequence in order to put the toy back together, but sometimes it became difficult to discern which parts of the toy are able to rotate.

Overall it works competently, but can become difficult when it comes to manipulating an oddly shaped piece. There were moments where I knew which piece to turn, but couldn’t quite get my fingers in the exact spot to properly interact with it.

Lost Toys is a lovely palette cleanser in a space so full of twitch games that are designed to make you rush things. It’s a game I would go to when I need a moment to relax.

Review: Lost Toys
This game is a fresh change from iOS titles looking to bombard me with sensory overload. This is a title made for those moments when you want to kick back, relax and unwind.
  • Lovely visuals
  • Relaxing atmosphere
  • Satisfying to play
  • Minor control issues
  • Not much replay value
8Overall Score
Reader Rating: (0 Votes)

About The Author

Editor In Chief

Jose is a straight shooter who always goes the paragon route. He joined the team at Indie Haven to spread the word about indie games all across the galaxy. When not aboard the Normandy, he lives in the San Francisco Bay Area playing video games and plotting ways to rid the world of games like Colonial Marines.

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