Coin Crypt is a rogue-like adventure game with a combat system borrowed from collectible card games. The game takes many elements from the rogue-like genre, it is top down, has a randomly generated world and permadeath. The game has a cheery, cel shaded aesthetic with bright colours even in the dingiest and dankest dungeons. Every character from the blobs to the wizards bounce around the world to a happy 8-bit soundtrack. Coin Crypt is built around the collection and use of an extremely wide selection of coins. They’re used for everything from healing to attacking your enemy and stealing their coins. They’re also used to purchase items at various stores that can be found around the world and unlocking access to sealed off parts of the maps. Being a rogue-like, death is annoying but inevitable and in my first few attempts I never got past the first level areas. Death does bring something to take the edge off from losing all that progress. Once you die you can spend the coins you’ve earnt in life unlocking one of the many classes in the game. Each class has its own traits and abilities. For instance, there is the Templar, who doesn’t benefit from healing coins but has his health restored at the beginning of each level or the Monkey who flings all of the coins in his hand at his opponent. 2014-08-24_00004 Every class has to be played in their own unique way and there’s no one method that will work for any class. Like in any game where classes are important I always found myself returning to the same class over and over, learning the nuances of playing as a pretty Princess. No skill at courtly intrigue was required, however very careful management of my coins was paramount, too many gold coins were a bad thing in a fight as they take forever to cast and take up valuable space. However I was always able to rather quickly amass a large amount of equipment without worrying too much about whether I should spend that last healing coin or a couple of the less valuable damage ones. Combat is central to the game and there is a simple but deep mechanism to it. You start with a hand of coins and can choose which one, or ones if you’re lucky enough to get a stack, to fling at the enemy. Weak coins take less time to use and more powerful ones take longer, meaning you need to judge which one is right for the moment, all while your opponent is preparing to fling their own coins. You can choose to either pound the snot out of your opponent and drain their life points or attack their coin purse. Depleting their health or their coins is enough to take them out. However if they run out of coins you don’t get any once the fight is over. Having the right coins at the right time is the most important part of the game. If you run out of coins, it’s game over and you’ll have to start again. Spend too many to buy that sweet green elf hat and you may find yourself short of them in the next fight which can only end badly for you. Not only do you have to worry about making sure you have enough coins, but you want the right ones too. Drawing the wrong hand at the wrong time can be disastrous. You could always redraw your hand but this takes precious time and in those moments your opponent might fling a handful of damaging coins at you and its game over. There’s nearly 200 coins right now and in my time playing I found just under a quarter of them. I did find a lot of the same coins, and it started to feel a little samey after a while because of that – especially when I couldn’t get the coins I really wanted. 2014-08-24_00001 There are ways to spend your coins other than buying that new bag and flicking them at other Lootmancers. Around the world you’ll find scattered a number of obelisks, each one a different colour and each one dedicated to a different God. Donating the right coins to these Gods will gives you a chance of them placing coins of their type in marked chests in the next section of the world. There is enough variety between the combat system, the classes, the endless enemy types and the random world to make Coin Crypt replayable and a fairly novel experience every time. There’s also a daily challenge mode, with the top scoring people making a daily leaderboard of the top ten for all to see. I hit fifth on my first attempt and miserably failed on the second attempt, but it is certainly something I’ll go back for again. Coin Crypt is a good game, even in Early Access. If you like games with deep mechanics, a good amount of replayability, and a fair amount of challenge, you should give Coin Crypt a look and try your hand against the other Lootmancers. 2014-08-22_00002

  • Max Destruct