Do you like noir detective narratives, stealth mechanics, and anthropomorphic racoons? EggNut have just published the Kickstarter campaign for Backbone, a pixel art adventure game set in a dystopian, animal-populated retro-futuristic Vancouver.

It’s aiming for a £35,140 goal in order to pay the salaries of the six-person team (60%), as well as Kickstarter fees (5%) taxes (14%) and rewards costs (16%) throughout the development process. At the time of writing, it’s already garnered just over £1500 after being live for roughly half an hour, which is a good sign for the project, and understandable given what’s being offered.

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Backbone boasts quite the selection of features, and will include: a cinematic story, high-resolution pixel art paired with dynamic 3D lighting, smell-based stealth mechanics, witness interrogation, an original ‘doom jazz’ soundtrack (that I can confirm feels cool to listen to while smoking, rather fittingly) and to quote project manager Aleksandra Korabelnikova, “technology that will make you grow out a huge bear claw out of your small raccoon body,” which is pretty intriguing.

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The Kickstarter page is incredibly comprehensive – always a great sign for these kinds of campaigns – and the visible footage in their trailer already shows a lot of polish. I’d be lying if I said I wasn’t immensely enthusiastic about what will come of this, as it checks pretty much every box you could check on a list of “Things Astrid Would Like in a Video Game.”

Check out the Kickstarter page here, and let us know what you think in the comments, or on Twitter.

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Astrid is the equivalent of Lenin if Indie Haven were the Bolshevik Party. But it's not, she's just the Editor-in-Chief. When she's not mashing Communism into video games and writing about how it makes sense on her personal website, they're manning the ship here, as well as writing news, reviews, and features all about the indie games industry.

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