Episode 125 – Indie Haven’s Video Game Music Roundtable – The Indie Haven Podcast Josh Hinke February 22, 2016 Features, Podcast Hello and welcome to Episode 125 of The Indie Haven Podcast, that weekly internet show where we discuss the important topics of indie game development. Download this episode (right click and save) In th...
The Christmas Steam Sale Deals You Don’t Want To Miss Out On Philip Aldous December 31, 2015 Features The Christmas season has come and gone – we’ve all stuffed ourselves with turkey, mince pies and Brussels sprouts. While your family are all headed to the gym to shed the excess pounds they’ve picked up over th...
Limbo: When it Comes to Sound Design, Sometimes Less is More Philip Aldous September 7, 2015 Opinion You wake up in a forest. All you can hear is the ambient sound of wind rustling through the trees. You step forward, and hear the gentle crunching of turf beneath your feet. There’s no music, no dialogue tellin...
7 Transistor: Review Isaac Federspiel May 28, 2014 Reviews Transistor holds many similarities to Supergiant Games’ previous title, Bastion, but it deviates enough to make it a very distinct experience. Supergiant Games has once again completely nailed the music and ar...
Editorial: Who cares what Indie is? Jose San Mateo May 10, 2013 Opinion 1 One of the lengthiest discussions I’ve ever had at Indie Haven was trying to define Indie. After much deliberation I realized — who really cares? Indie games are more a reference to the developers. The term ...
10 Bastion: Review Isaac Federspiel February 24, 2013 Reviews Bastion is a benchmark in game design. Unlike most indie games that focus on making one aspect of gameplay really polished, every facet of Bastion is finely tuned, well developed and excellent. This melds makes...