Worth Mentioning: Lightfield – Vast Hidden Playgrounds Josh Rivers October 9, 2017 Opinion, Video Look at it. For when the written word alone can't do it justice, Josh Rivers has created Worth Mentioning: a series of video features on the subjects that deserve a little extra flair. On this second episode...
Worth Mentioning: Pyre – A Slow Burn Josh Rivers September 21, 2017 Opinion, Video Orb is a funny word. For when the written word alone can't do it justice, Josh Rivers has created Worth Mentioning: a series of video features on the subjects that deserve a little extra flair. In this inaug...
Titan Souls Deserves a sequel- But it Needs to be Careful Elodie Cunningham December 5, 2016 Opinion 2 I love every entry in the Dark Souls series, even the divisive sequel Dark Souls II - especially after its Scholar of the First Sin re-release - but there’s something that’s bugged me since the beginning, and h...
A Never-ending Cycle of Games about Never-ending Cycles. Josh Rivers September 6, 2016 Opinion 1 Games appear to have cottoned on to a neat little trick: they can extend their replayability by crafting a compelling narrative reason for why the game repeats itself. The mere fact of having a reason for the r...
Inside demonstrates the difference between unity and conformity Josh Rivers August 12, 2016 Opinion Inside is one of those games that doesn’t have a story so much as it has a sequence of events connected by themes. The question of “what the fuck” is very much left to the player to answer, and my word have a l...
Games are a Rorschach test, and that’s absolutely fine. Josh Rivers July 22, 2016 Opinion 5 Often in criticism we talk about what a game tells us about the people who made it, but more valuable still is what a game can tell us about ourselves. I have always maintained that art is a Rorschach test; ...