My Time at Portia Picked Up by Team17 Astrid Johnson October 2, 2017 News 1 Renowned developer and indie publisher Team17 are partnering with Chinese developer Pathea Games to bring the full release of My Time at Portia to PC and consoles. https://www.youtube.com/watch?v=Gu8Cah3-m0g...
Can an Indie Game Be Game of the Year? Josh Hinke October 31, 2016 Features, Opinion 3 Yes. Game of the Year. I can already hear you wondering, “Who cares, it’s October?” I know these things don’t really matter, but Game of the Year kind of means something. Not that it really means something ...
Virtual Pets are Ruff Kieffer Wilson October 1, 2016 Opinion Virtual pets have come in all different shapes, sizes, and forms since the original Nintendo home console. Whether we were on our best day, or our worst, they have helped us reach a tough spot, escape the near ...
Indie Games and the Age of Nostalgia Sheva Gunnery July 20, 2016 Features, Opinion Press A to equip Rose Tinted Glasses. So… Pokémon Go has taken over the world. No matter what time you’re reading this - or where - I guarantee you that within a mile of where you’re sitting, there is a s...
Embracing Solitude in Stardew Valley Sheva Gunnery April 22, 2016 Features, Opinion It’s winter in Stardew Valley, and I have a ton of stuff to do before spring. Thankfully, I don’t have to look after any crops, so I’m attempting to get to the lowest levels of the mine before the end of the se...
Stardew Valley Journal: The Cost of Learning Josh Hinke March 29, 2016 Features Why did I connect so deeply with Stardew Valley? What was it about the game that made it more than simply clicking on little squares in a digital field? How did it transcend from a little 2D FarmPG to somethi...