Recommendation Systems Need To Change Mantas Krisciunas October 26, 2016 Opinion 2 I may not be good at basic things like driving or cooking, but I do know one or two things when it comes to video games. I know my ARPGs from my JRPGS, Dota 2 from League of Legends and what it means to be moly...
AITD Devblog 2: Steam Greenlight is the toy grabbing machine from Toy Story Philip Aldous October 12, 2016 Archives, Developer Blog, Features, Opinion Picture the scene: You’ve been working hard on your first video game for months on end. You’ve poured hours, blood, sweat, and tears into it, and now the moment of completion is upon you. You finish the final c...
The Quiet Beauty of Always Sometimes Monsters Elodie Cunningham July 8, 2016 Opinion With a sequel on the horizon, it's a good time to reflect on Always Sometimes Monsters, a 2014 role-playing game developed by Vagabond Dog and published by prolific indie game purveyors Devolver Digital, and on...
Stardew Valley Sales Hit Half a Million Matt McKeown March 14, 2016 Archives One of the best things about the games industry is watching a small game almost explode in popularity overnight and Stardew Valley is a prime example of that. In an interview with Polygon the games developer...
Calendula Review Simon Rankin February 11, 2016 Reviews 3 There's been a lot of navel gazing going on in video games lately. Many recent titles have explored the role of the player, their relationship with developers, and subverted the conventions we’ve come to expect...
Umihara Kawase Coming Back to Steam Brian Crimmins February 1, 2016 Archives Degica, a publisher known for games like RPG Maker, has told Destructoid they've acquired the rights to publish the Umihara Kawase series on Steam. This comes after Agatsuma Entertainment, the games' original p...