Dimension Drive has officially passed the funding goal during its second round on Kickstarter. In celebration the staff at 2Awesome Studio have announced a series of stretch goals to make additional modes for the space shoot-em-up, the first of which has already been achieved.


This is a high point on what has been an emotional rollercoaster for the developers. While I would hesitate to call the unfortunate circumstances surrounding the game’s first campaign a blessing in disguise, it seems the resulting media attention helped carry them past their new goal with time to spare.

To learn more about the team behind Dimension Drive and their tumultuous journey, check out the most recent episode of The Indie Haven Podcast.

About The Author

Community Manager/Editor

Daniel has spent the vast majority of his life immersed deeply in the worlds within games and the culture surrounding them. He hosts The Dead Pixels Podcast, a show celebrating less-than-classic retro games. His tendency toward positivity is tempered by a wealth of knowledge and experience with the medium's history.

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