Download this episode (right click and save)

Hello and welcome to Episode 81 of The Indie Haven Podcast, that weekly internet show where we get Indie developers on to talk about Metal Gear Solid bras and short term marketing plans.

This week the regular gang have the pleasure of being joined by Mike Bithell, developer of Thomas Was Alone and the upcoming stealth game Volume. We discuss his stealth game influences, the challenges associated with catching the attention of an audience outside of core gamers, how early to show your game off and much more.

You can also download the podcast on iTunes or find our RSS feed. You can listen to the show live at 7:30pm UK and 11:30am Pacific every Sunday at

About The Author

Founding Member

Laura’s gaming journey began in the 90′s when she was given a SNES by her older brother with Mario paint. From that day video games were all she thought about day or night, be it playing them, designing them, discussing them or writing about them. Why does she want to write about indie games? Because indie devs are awesome and she wants to be their new best friend by telling them how terrible their games are. That’s how it works right? Twitter: @LauraKBuzz Email:

Related Posts