Nothing says party hard quite like jigging on top of the bagged up corpses of your ex party-goers. If you’re the type of person who would rather knock the ceiling with a broom rather than attending parties yourself, this is the game for you. In Party Hard you will take on the role of a serial killer, attending various parties and thoroughly slashing your way to some peace and quiet. Between each level you will get around 30 seconds of narrative from Detective West, recounting your killings and mainly serving as a way to move the game forward from one level to the next. Party Hard is not a story focused game, so if you’re coming to this game looking for for a rich story, you’d best move along. Party Hard is a game that focuses around gameplay, requiring you to be methodical, patient and cautious as even the smallest hiccup can have a policeman running at you like a mad cow. This isn’t a game where you can use the stab-and-go method, instead you’ll have to rely on being a sneaky pete to get through levels in one piece. You’ll start a level with the simple, unchanging objective to “kill them all!” You will then have to make your way through the party stabbing, bombing, evading police and hiding bodies. When you’re the only one left standing, your on screen killer will even do a little dance to celebrate. The game’s handling of violence is very light hearted however. You will be killing hundreds of people, but you will get your fair share of quirky silliness too. The silliness in Party Hard is undoubtedly expressed through the gameplay. When you’re not stabbing and hiding bodies, you will find some creative ways to dispose of enemies. These actions are unique to the level, for instance throwing victims into the sea as a snack for the sharks, or spooking a horse to kick however is behind it. With each level giving you more and more pixels to hunt down, these silly deaths broke up the monotony of simply stabbing and made for some hilarious deaths. My favourite feature is the dance button that allows you to…well, dance. What kind of killer would you be if you didn’t come prepared to throw shapes on the dancefloor? This is another instance where the game’s silliness comes into play. Your dancing will either encourage or dissuade clubbers from joining you in the groove. You can then track down the partiers who left the dancefloor and dispose of them without witnesses. This, along with item pickups and traps, really helps set apart each level. As well as the myriad ways you can off your enemies, there are also a number of characters to do it. You start off with one psychopath and soon end up with five playable characters, each fitting into the story in some way. Each killer also interacts differently. While one character will stab once for a certain death, another will put somebody to sleep in order to make the kill somewhere much more discrete. These small differences are enough to change the way you approach a kill and offer that little bit more in terms of variety. The game is by no means difficult in the early stages, requiring only patience and a little bit of luck to get through a level in one piece. However as the game progresses the difficulty gets to a point where every kill has to be planned meticulously. I found myself getting through each stage in only a couple of tries with one or two problem levels thrown in. The difficulty increase didn’t feel gradual at all, in fact it felt like it spiked in a few levels and it was at those points where the game became just a little frustrating. It can be considered a challenge to some, but repeating a level over and over until everything is done perfectly can get tedious. I did also encounter a glitch in the game, at one point, having a police officer arrive at the club door in stage three – casino change – the cop froze after getting out of his car and I was free to kill without consequence. I did replay the level and the game ran as smooth as butter . Other than that, I haven’t encountered any other glitches with the game while playing it. I felt that the game is much more enjoyable if you play in shorter bursts rather than sitting down for a few hours at a time. I played for a couple of hours my first time around and found myself getting rather tired with the game. I promptly came back a second time, playing for around 30 minutes and the game was much more enjoyable. Despite a few frustrating moments, I had a lot of fun with Party Hard. Overall the game felt like a welcome change to my gaming routine. Party Hard is a game built around variety. From changing level layouts and protagonists to post-level scores and ranks, this game is built for replayability and one that wouldn’t be wasting your time.